Benedikt S. Vogler

Human experience starts at the brain.

99425 Weimar
Germany


Private

Flickr
Private Twitter (currently inactive): @BenediktSVogler

Professional

GameDev Twitter: @GameDevBenedikt
LinkedIn

portrait of Benedikt Vogler

Portfolio

Main project

Caveland
An independent developed local multiplayer game set in a beatiful and cute world.
Caveland is developed by perfectly aligning the design with the underlaying technology.
Made with Wurfel Engine and supported by Frederick Brückner and SteinImBrett.
Wurfel Engine

A free and open source isometric game engine for block based worlds.


Games